| Item Use Script |
1 .@r
2 =
3 getrefine();
4 .@g
5 =
6 getenchantgrade();
7 bonus
8 bUnbreakableArmor;
9 bonus
10 bSMatk,3*(.@r/2);
11 bonus
12 bMatk,50*(.@r/3);
13 if
14 (.@r
15 =10)
16 {
17 bonus2
18 bResEff,Eff_Freeze,10000;
19 bonus
20 bFlee2,20;
21 if
22 (.@r
23 =11)
24 {
25 bonus2
26 bSkillAtk,"CD_ARBITRIUM",30;
27 bonus2
28 bSkillAtk,"AG_RAIN_OF_CRYSTAL",30;
29 if
30 (.@r
31 =12)
32 {
33 bonus2
34 bMagicAtkEle,Ele_Water,20;
35 bonus2
36 bMagicAtkEle,Ele_Holy,20;
37 if
38 (.@r
39 =13)
40 {
41 skill
42 "RK_ENCHANTBLADE",10;
43 autobonus3
44 "{
45 bonus2
46 bMagicAddEle,Ele_All,30;
47 }",1000,20000,"RK_ENCHANTBLADE";
48 }
49 }
50 }
51 }
52 if
53 (.@g
54 =ENCHANTGRADE_D)
55 {
56 bonus
57 bMaxHPrate,15;
58 bonus
59 bMaxSPrate,15;
60 if
61 (.@g
62 =ENCHANTGRADE_C)
63 {
64 bonus
65 bVariableCastrate,-15;
66 if
67 (.@g
68 =ENCHANTGRADE_B)
69 {
70 bonus
71 bDelayrate,-20;
72 if
73 (.@g
74 =ENCHANTGRADE_A)
75 {
76 bonus2
77 bSkillAtk,"CD_ARBITRIUM",50;
78 bonus2
79 bSkillAtk,"AG_RAIN_OF_CRYSTAL",50;
80 }
81 }
82 }
83 } |